Project Requirements: 
    - At least one image to be rendered at 4K, 3840 x 2160 pixels (above).
    - At least one monoscopic 360 image, 4096 x 2048 ​​​​​​​​​​​​​​(below).


Inspiration:
I was heavily inspired by the game No Man's Sky. I loved exploring worlds and finding all the forms of fauna and flora that each system had to offer.  It was always so visually stunning, whether it was the feeling of freezing, being poisoned or burning alive, it was always great at immersing you in that scene.
I also looked to the Doctor Strange movie for its amazing colour schemes, stunning galaxies and depth of field in the Dormammu scenes.  ​​​​​​​



VUE Process:

Glitch Project has been archived.


Week 01:
Learning the interface and basics of E-on Vue.
Playing with terrains, clouds, colours and planets.

Week 02:
Playing with space scenes, stars and lens flares​​​​​​​ and trying some 360 images.
Importing external objects into scene, trying light maps, rainbows and NPR filters.

Week 03:
Working on final render scene, setting positions, rough colours, lighting and textures.  At first I kind of liked the random blue object but I decided to import something I had made.  I chose a few other objects and plants for the scene and carefully positioned them around the scene until I was happy with what I saw.  

Week 04:
I found myself running into issues when trying to render out my 4K scene at a high quality. It was too much too handle for my measly 32GB of RAM, although I got lots of good 1920x1080 renders out while removing things one by one and playing with the NPR filters. I decided to start a fresh scene with a more minimal approach, with a smaller colour palette to ensure at least one image I could use from Vue.  It has a super Lofi-vibe and I'm really happy with it.​​​​​​​

Mandelbulb 3D Process:

Week 03:
Dive into the world of fractals in Mandelbulb 3d

Julius Horsthius

Don Whitaker

Below are some of the experiments I've completed and where happy with. 
Some of theme where based on tutorials and some where just free exploration.
I played around with a few basic animations in Mandelbulb and After Effects 
to get the idea of it.


Glitch Project has been archived.

Animation Test​​​​​​​


Thanks for looking!​​​​​​​
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